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  • GameDev.tv Game Jam 2026 - day 5
    May 21, 2026 by matula
    Today was all about digging into AnimationPlayer: https://docs.godotengine.org/en/stable/classes/class_animationplayer.html I ended up going back to my Stomp The Blorf game I made last for this same j... Continue reading
  • GameDev.tv Game Jam 2026 - day 4
    May 20, 2026 by matula
    Made a logo and cover art Updated the 2nd Level with more design a little audio some small touches like adding "plutonium" rods to the boxes I think all the main code bits are done. Now it's just abou... Continue reading
  • GameDev.tv Game Jam 2026 - day 3
    May 19, 2026 by matula
    Didn't do much on the actual game. I got curious about how to make cutscenes in Godot, and ended up building an "exterior" for the level. Still not sure about cutscenes, but at least i have scenery... Continue reading
  • GameDev.tv Game Jam 2026 - day 2
    May 18, 2026 by matula
    Day 2 down. Level 1 / Tutorial is almost complete. I decided to have some "static" pieces that you can't pick up, so I added an `@export can_pick_up` boolean on the base script for the pieces... so wh... Continue reading
  • GameDev.tv Game Jam 2026 - day 1
    May 16, 2026 by matula
    I'm doing another game jam for GameDev.tv Game Jam 2026 #gdtvjam My attempt last year was Stomp The Blorf , which I had fun with, so I thought I'd give it another go. The theme is "Connections". When... Continue reading
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