<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Idle Hands Devlog - itch.io</title><link>https://matula.itch.io/idle-hands</link><description>Idle clicker game where you collect demons</description><item><guid>https://matula.itch.io/idle-hands/devlog/1558009/major-changes</guid><title>Major changes</title><link>https://matula.itch.io/idle-hands/devlog/1558009/major-changes</link><pubDate>Fri, 19 Jun 2026 04:03:17 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Quick story : I started learning Godot a few years ago, and an &quot;idle clicker&quot; seemed like a fun, simple project. I could learn Timer and UI nodes, and hook up signals, and it was more than just the no...</p>]]></description></item></channel></rss>